AI Insights · Timothy · March 2022
Top 5 Voxel Games Performance in Belgium Q1 2022
Discover the performance trends of the top 5 voxel games on a unified platform in Belgium during the first quarter of 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top voxel games on a unified platform in Belgium displayed diverse performance trends. Here's a detailed look at the weekly downloads, revenue, and active users for the top 5 voxel games.
Minecraft from Mojang saw its weekly revenue peak at approximately $12.8K in the last week of December, gradually declining to around $4.3K by mid-March. Weekly downloads fluctuated between 550 and 898, with a notable dip to 550 in the last week of March. Active users maintained a steady range, peaking at 81.1K in late December and ending at around 76.3K in late March.
Hunt Royale: Action RPG Battle by BoomBit, Inc. experienced a peak in weekly revenue of $1.3K in late February, but saw a general decline throughout the quarter, ending at about $949 in the last week of March. Downloads decreased steadily from 490 at the end of December to 141 by the end of March. Active users followed a similar downtrend, starting at 1.6K and dropping to 830 by the end of the quarter.
Pixel Gun 3D: Online Shooter from Cubic Games had a relatively stable weekly revenue, with minor fluctuations, peaking at $823 in mid-March. Downloads saw a notable spike to 1.3K in late February, followed by a decline, ending the quarter at 753. Active users hovered around the 10K mark for most of the quarter, peaking at 10.4K in early January and ending slightly lower at 8K.
Block Craft 3D: Building Games by Wildlife Studios showed a gradual decline in weekly revenue, starting at $418 in late December and ending at $219 by the end of March. Downloads were more variable, peaking at 4.1K in early February and concluding the quarter at 2.4K. Active users remained relatively stable, peaking at 29.3K in early February and ending at around 23.9K.
Rodeo Stampede: Sky Zoo Safari from Featherweight Games Pty Limited had a modest weekly revenue, peaking at $248 in mid-January and gradually decreasing to $188 by the end of March. Downloads fluctuated, with a peak of 1.2K in late February and a low of 472 in mid-March. Active users saw a peak of 11K in late December, gradually declining to 7K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.